

I also tried the 60 fps patch which only works fine on menus or parts that can reach 60 fps but the problem is that the text duration kinda lengthens and i didn't like it so i removed it. 20-30 fps during exploration on empty areas 30 fps during cg cutscenes but with some slight delay in voices but not sounds 13-30 fps during palace/mementos level exploration choppy anime cutscenes (i wanna know if there is a fix for this because i saw others online where the opening scene is just fine but mine stutters) my experience on persona 5 consists mainly of: since the blog on rpcs3 about persona 5 was removed i didn't know where to ask but yeah i'll just try my luck here.īeing that this emulator is in its beta (not quite sure), i expect the game not to run perfectly. We’ll check back in a few months to see the progress the game has made then.I've been playing persona 5 on rpcs3 for about 30 hours of ingame time (i've gotten quite far to give up on emulation). After more tinkering, we might see it reach those levels. Through PC emulation, the game will be able to reach a much higher framerate as it features an unlocked framerate through emulation. The framerates may seem low but keep in mind that the PS3 and PS4 versions are both locked at 30 FPS. The actual interval where it runs at full speed is 15 – 60 fps, and for example an overclocked Haswell i5 can expect to play the game at about 10 – 20 fps in school and around Tokyo, and at about 20 – 30 fps in dungeons and battles. One important aspect of this is that the Persona 5 engine is “framerate unlocked” so to speak, that is the game runs at full speed at almost any frame rate, like most PC games do for example. As the game looks more or less fine, performs more or less fine, and is provably beatable now without any strange hacks and workarounds we classify it as playable, but not perfect.

Yes, a few people have already beaten the entire 100+ hours long game in RPCS3 so essentially every issue is known to the developers, and all of the critical problems have been fixed. Here is what they had to say on their blog: The developers have mentioned several players have already finished the game using emulation, so it can definitely be done. Keep in mind that the game may be playable, but it still has a long ways to go performance-wise. Remember, emulating a game and natively running a game are two totally different beasts. The game itself runs on a PS3 emulator called RPCS3 and will require at least a mid-range PC to run Persona.

Today we unveil how kd-11 has fixed the broken bloom… T16:27:54.000Zįast forward to July and we have reached a playable state for Persona 5 on PC. Broken shadows were fixed earlier by kd-11, and Nekotekina reworked the PPU LLVM recompiler to work with this game (and many other games in the process). RPCS3 – Persona 5 now Playable on i5-4690K You never saw it coming! Since we last showed Persona 5 in April both graphics and performance have improved.
